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TUTORIAL: Modeling in 3D Studio Max

Next: Character Rigging

  1. Introduction
  2. Material Editor and Create panel
  3. Modify panel for an editable mesh
  4. Sub-Object Mode
  5. Welding Vertices
  6. Edge Mode
  7. Extrude Polygons
  8. Soft Selection Mode
  9. Mirroring a mesh
  10. Tips for smoothing the mesh

Introduction to low poly modeling in 3D Studio Max:

Using the Material Editor and the Create panel:

Using the Modify panel for an editable mesh:

Sub-Object Mode:

Welding Vertices:

Edge Mode:

Extrude Polygons:

Soft Selection Mode:

Mirroring a mesh:

Tips for smoothing the mesh:

Abby Goldsmith is available for contract art and animation.

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Document updated: 05 September 2016 - 17:57:50 [an error occurred while processing this directive]