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Résumé of Abby Goldsmith

Abby's profile on LinkedIn


Click HERE to download Abby's résumé as a Word .DOC.

PROFESSIONAL EXPERIENCE

Jun 2009 – current Contract Artist/Animator working from Austin, TX. Work includes 3D models, 2D sprite and 2D Flash character animations, UI art and visual composition, children's book spot illustrations, logos, and more. Clients include Spiderwood Studios (Elgin, TX), WayForward Technologies (Valencia, CA), Haymaker Games (Redmond, WA), and Seamless Entertainment (Austin, TX). Game credits include Batman: The Brave and the Bold: The Videogame (Nintendo DSI, 2010), Elmo's A to Zoo Adventure (Nintendo Wii, 2010), Ghost Chef (iPad, forthcoming), and Tune Hopper (iPhone, forthcoming).
Jan 2009 – Jun 2009 Graphics Artist for Super Happy Fun Fun, Inc., in Austin, Texas. Created 2D and 3D character animation and art assets for plug-n-play and iPhone games.
Sep 2008 – Jan 2009 Contract 2D Artist for Microsystems Development Technologies, in San Jose, California. Created animation and art assets for Smart Cycle: Toy Story: Fisher-Price, 2009.
Mar 2003 - Feb 2008 Lead Animator and Art Director for WayForward Technologies, in Valencia, California. Managed all the art staff and 2D and 3D art assets (animation, environments, user interface, etc.) for Nintendo DS and LeapFrog games, including Nicktoons: Android Invasion and SpongeBob: Fists of Foam. Created graphics and animation, and managed a small team of animators for Nintendo DS, GameBoy Advance, and mobile games. Credits include Shrek: Ogres & Dronkeys (DS), American Dragon: Attack of the Dark Dragon (DS), SpongeBob: The Movie (GBA), Tak: The Great Juju Challenge (GBA), and Sigma Star Saga (GBA).
Nov 2001 - Feb 2003 3D Animator for Paradox Developement, in Moorpark, California. Used 3D Studio Max to rig and animate characters for games such as X-Men: Next Dimension (Activision) and Backyard Wrestling (Eidos), X-Box, Sony Playstation 2, and Gamecube.
Jun 1998 – Aug 1998 Artist Intern on the TV show Hey Arnold! at Nickelodeon Animation Studio in Burbank, California. Cleaned up drawings and designed characters and background layouts.
Aug 1996 - May 2000 Student Film-Maker while earning my BFA at CalArts, in Valencia, California. Wrote, animated, and directed four completed short films, two of which went on to be screened at international film festivals.

EDUCATION

Jun 2004 - Jul 2004Graduated from the science fiction, fantasy, and horror Odyssey Writing Workshop in Manchester, New Hampshire.
Aug 1996 - May 2000Bachelor of Fine Arts in Character Animation, California Institute of the Arts in Valencia, California.
Sep 1992 - Jun 1996Top Ten High Honors graduate of West High School in Manchester, New Hampshire.

A SELECTION OF SKILLS


HONORS, AWARDS, and FESTIVALS

2002 - 2011Name credit on twenty-nine published games for the Wii, PlayStation 2, X-Box, Gamecube, Nintendo DS and DSI, Gameboy Advance, LeapFrog Didj, PC, plug-n-play, iPhone, and mobile platforms.  My student film Like Liz and Beth was screened at the Museum of Modern Art in New York City.
1998 - 2001My student films were chosen for screening at the following film festivals: 2001 Annecy International Film Festival in Annecy, France; the 2001 Minnesota Fringe Film Festival; the 2000 and 1999 CalArts Producer's Shows; the 2000 Iowa State University Film Festival; the 2000 Schizm Florida Film Festival; and Finalist in the Academy of Television Arts and Sciences internship award. My student film Like Liz and Beth was leased to Level 13 Entertainment, Inc.
1996 - 1998Screen credit on several episodes of Hey Arnold!; Rochester Institute of Technology Presidential Scholarship; Kansas City Art Institute Vice Presidential scholarship; The Maryland Institute, College of Art merit scholarship; Journalism Art Award, The Union Leader; graduated from high school with a 3.98 GPA.

REFERENCES available upon request.

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All material Copyright © 2017 Abby Goldsmith, except where otherwise noted.
All rights reserved. No part of this may be reproduced or reprinted without prior written permission from the author.
Document updated: 05 September 2016 - 17:57:51 [an error occurred while processing this directive]