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TUTORIAL: Modeling in 3D Studio Max

Next: Character Rigging


  1. Introduction
  2. Material Editor and Create panel
  3. Modify panel for an editable mesh
  4. Sub-Object Mode
  5. Welding Vertices
  6. Edge Mode
  7. Extrude Polygons
  8. Soft Selection Mode
  9. Mirroring a mesh
  10. Tips for smoothing the mesh

Introduction to low poly modeling in 3D Studio Max:



Using the Material Editor and the Create panel:



Using the Modify panel for an editable mesh:



Sub-Object Mode:



Welding Vertices:



Edge Mode:



Extrude Polygons:



Soft Selection Mode:



Mirroring a mesh:



Tips for smoothing the mesh:



Abby Goldsmith is available for contract art and animation.




All material Copyright © 2017 Abby Goldsmith, except where otherwise noted.
All rights reserved. No part of this may be reproduced or reprinted without prior written permission from the author.
Document updated: 05 September 2016 - 17:57:50 [an error occurred while processing this directive]